Oh! Didn't noticed you uploaded this here! This film turned out really nicely!
Oh! Didn't noticed you uploaded this here! This film turned out really nicely!
Hey there! Thanks again for your work.
Mmm . . . It's alright, but the lip shapes doesn't have much variance, therefore the lip-sync doesn't match well to the quotes. It actually bothers me to be honest.
No probs will keep note next time round, cheers
Well done on the music video!
Nice attempt on animating water by hand, and water's really a difficult thing to master. Though I wished you elaborate more of the open water rather than just leaving it as a tweened, rectangular blue sea. Perhaps adding subtle texture would make it more appealing.
Splashes could use a bit more work and a bit more referencing.
And when the mermaid splashes into the air, your splashes isn't really locking down well in sync with the shifting water at around 0:50.
And around 0:45, the perspective of the ripples is really bugging me out. It looks too flat.
HI Mate,
Thanks for the feedback appreciate it ^^, yeah i do feel i should of added more into the water effects and spent some more time on the music video. Overall had a time issue since the group wanted the song out earlier then i really wanted it to be released, which effected the final result of the overall music video. Oh well.... still turned out alright, thanks again mate, cheers.
Kind regards,
Wondermeow
An alright demo reel. What I'd recommend on that 0:37 mark, you might want to lower the music down there temporary and add her voice in there. That way, clients would want to know your skill in lip-syncing.
Though I would work on her character animation a bit cuz it's hurting my eyes seeing her arms go from one pose to another without in-betweens.
Speaking of in-betweens, I have to ask this. I noticed in every animation you worked on, your fps seems like it staggers a lot. It almost looks like it is either animated in 3s or 4s, or you didn't put enough in-betweens to make the animation look smooth.
Hello Mr VLanimate,
Thanks for your review, i made a separate video for clients but valid point as for her character animation its on purpose influenced by jaiden animation and Tonyvtoons. In-betweens in general i tend to not add enough in something to work on, by the way thanks for watching my videos ^^.
Kind regards,
Wondermeow
I don't know what the others are saying, but I actually understood it (though not the very last bit). I see it is more of how the main character grows up. But it is not really reinforcing on the story you are going for.
Luckily, there's a lot of stuff you can just easily cut out and shorten the amount of scenes you need to animate. You can just begin the story at 1:38 with the main character looking like he's having a bad day and gets his incoming calls from his peers, making his day worse.
For the ending, I don't know how you will go about this. All I see is the devil comes up behind him, eats him up, and then goes into heaven? I kind of see it as a bad ending where he just wants to give up.
Maybe instead, for example, he embraces the devil (since he symbolizes 'stress') and deals with him. You can do whatever you want with it; fight it, absorb it, shout at it. You can play around with it.
Then he'll take a deep breath, and moves on like nothing bad affected him.
Really good outputs have come from You, I'll definetely , try it out
It was alright. I agree with the reviewer under me, except about the Game Grumps part -- I don't mind fan animations.
Yes, animation is minimal, but you kept a bit alive by animating the boiling lines.
But I would prefer that you would try go for a fully animated, in-betweened animation if you want to get better.
So that's why I gave it a 3 because I want you to see do more.
Thank you for your response, I will certainly try to put a lot more effort into creating a fully animated video, this was sort of a test run, but I'm glad it was OK :)
Animate to the very last breath!
Age 34
Underground Animator
Sleep Comes After Death
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Joined on 10/26/14